On November 18, 2025, the partners of the HistoVeaR research project met at the LVR Industrial Museum, Textile Factory Cromford in Ratingen. The aim of the event was to get to know the associated museum, exchange requirements, and carry out initial test scans. The meeting was organized by Paderborn University in collaboration with the museum.
The meeting began with a welcome address by Prof. Dr. Kerstin Kraft, followed by a thematic introduction by Claudia Gottfried, Director of the LVR Industrial Museum, Textile Factory Cromford. She presented the upcoming special exhibition titled “Textile Treasures,” which is expected to open in September 2026. The VR application developed during the course of the project is intended to enable museum visitors to experience selected objects from this exhibition virtually.

A guided tour through the “Hohe Fabrik,” currently closed due to renovation work, provided insights into the exhibition spaces and the cotton spinning mill originally located there. At the same time, the planned exhibition concept was presented on site, and the space intended for the VR application was inspected.




The subsequent tour of Cromford Manor House, with its historic representative and private rooms, highlighted the history of the Brügelmann entrepreneurial family as well as the museum’s broader economic and social-historical context.

Initial test recordings of historical garments were carried out in parallel in the attic of the manor house. In collaboration with textile conservator Claudia Grohmann, Katja Tümmers Ludwig from World of VR used several test recordings to assess the spatial and lighting conditions as well as the ideal setup for scanning the garments. These recordings will enable further experiments in the next project phase. Prof. Dr. Kerstin Kraft and Valentina Rödelberger from Paderborn University compared the textile materiality of the dress with historical fabric samples. Based on these samples, the material properties can be analyzed and used for simulation in the further course of the project without damaging the preserved garment.



The subsequent discussion of the project’s progress and requirements analysis was led by Timon Vielhaber and Tobias Kemper (World of VR). The productive exchange with the museum representatives provided important insights and points of reference for the further development of the project.

Finally, Merle Meyer presented the progress of the Computer Graphics Group (CGG) in the digital simulation of physical fabric properties and in collision detection between clothing and avatar.

We would like to thank the team in Ratingen for the valuable insights, the promising exchange, and their hospitality.



