Author: Ilja Burzev

  • Erstes Jahrestreffen im LVR-Industriemuseum Textilfabrik Cromford

    Erstes Jahrestreffen im LVR-Industriemuseum Textilfabrik Cromford

    On 3 June 2026, the partners of the HistoVeaR research project gathered for their first annual meeting at the LVR Industrial Museum Cromford Textile Factory in Ratingen, Germany. In addition to the project partners, two representatives of Projektträger Jülich (PTJ) and members of the museum staff participated in the event.

    The meeting began with a series of presentations in which each research team reported on the progress and results achieved during the project’s first year. Together, the presentations provided a comprehensive overview of the current state of development and highlighted the milestones reached since the project’s launch. The subsequent discussions addressed open questions, contextualised interim findings, and coordinated the next stages of the collaborative research.

    Demonstration Session

    Following a lunch organised by the museum team, the meeting continued with a practical demonstration session. The project partners presented their latest research results through interactive prototypes, which all participants had the opportunity to test extensively.

    The team from World of VR demonstrated a virtual reality application for the presentation of historical garments. The clothing pieces had been digitally captured using a custom-built scanning setup and reconstructed in three dimensions with photorealistic quality using Gaussian Splatting. The application enabled visitors to inspect the historical textiles in remarkable detail within a virtual environment. Particularly impressive was the realistic rendering of delicate material properties, including the transparency of fine fabrics.

    The research group led by Prof. Dr. Arnulph Fuhrmann (TH Köln) presented a second VR demonstration focusing on the physical simulation of historical clothing. At its core was a single-layer garment specially produced for the project by the University of Paderborn and simulated on a digital avatar. Using VR controllers, participants could move the avatar, change its posture, and observe the behaviour of the garment in real time. A particular highlight was the ability to reach out with their own hands, grasp the virtual garment, and interact directly with the simulated fabric. This feature attracted considerable interest from all participants and represents an important milestone towards the project’s long-term objective of enabling users to experience historical clothing immersively and as realistically as possible on their own bodies.

    The research group led by Prof. Björn Bartholdy (TH Köln) also presented a current demonstrator. Using a depth camera, the system captured participants’ body movements and transferred them to a digital avatar in real time. The demonstration illustrated how markerless motion capture can be used for the intuitive control of virtual characters and provides an important technological foundation for future immersive application scenarios within the project.

    Outlook

    The meeting concluded with a joint discussion in which all project partners reflected on the day’s results and planned the next development steps. The first annual meeting not only provided a comprehensive overview of the current state of the research but also once again proved to be a valuable platform for interdisciplinary exchange between research, development, and practical application.

    The demonstrators presented during the meeting clearly illustrated that HistoVeaR is making significant progress towards combining innovative technologies from virtual reality, digitalisation, and interactive simulation to create entirely new ways of experiencing historical clothing.

  • Konsortiumstreffen in der Textilfabrik Cromford in Ratingen

    Consortium Meeting at Textile Factory Cromfort in Ratingen

    On November 18, 2025, the partners of the HistoVeaR research project met at the LVR Industrial Museum, Textile Factory Cromford in Ratingen. The aim of the event was to get to know the associated museum, exchange requirements, and carry out initial test scans. The meeting was organized by Paderborn University in collaboration with the museum.

    The meeting began with a welcome address by Prof. Dr. Kerstin Kraft, followed by a thematic introduction by Claudia Gottfried, Director of the LVR Industrial Museum, Textile Factory Cromford. She presented the upcoming special exhibition titled “Textile Treasures,” which is expected to open in September 2026. The VR application developed during the course of the project is intended to enable museum visitors to experience selected objects from this exhibition virtually.


    A guided tour through the “Hohe Fabrik,” currently closed due to renovation work, provided insights into the exhibition spaces and the cotton spinning mill originally located there. At the same time, the planned exhibition concept was presented on site, and the space intended for the VR application was inspected.


    The subsequent tour of Cromford Manor House, with its historic representative and private rooms, highlighted the history of the Brügelmann entrepreneurial family as well as the museum’s broader economic and social-historical context.


    Initial test recordings of historical garments were carried out in parallel in the attic of the manor house. In collaboration with textile conservator Claudia Grohmann, Katja Tümmers Ludwig from World of VR used several test recordings to assess the spatial and lighting conditions as well as the ideal setup for scanning the garments. These recordings will enable further experiments in the next project phase. Prof. Dr. Kerstin Kraft and Valentina Rödelberger from Paderborn University compared the textile materiality of the dress with historical fabric samples. Based on these samples, the material properties can be analyzed and used for simulation in the further course of the project without damaging the preserved garment.


    The subsequent discussion of the project’s progress and requirements analysis was led by Timon Vielhaber and Tobias Kemper (World of VR). The productive exchange with the museum representatives provided important insights and points of reference for the further development of the project.


    Finally, Merle Meyer presented the progress of the Computer Graphics Group (CGG) in the digital simulation of physical fabric properties and in collision detection between clothing and avatar.


    We would like to thank the team in Ratingen for the valuable insights, the promising exchange, and their hospitality.